Author: Saahil Mandar Sathe

  • Personal Project

    More Coming Soon….

  • Girl and Snow

  • VFX (Green Screen)

  • Grass Interaction Houdini

    About Us

  • Vase Explosion

    Workflow

    In Houdini, a bullet-through-vase simulation follows a similar DOPnet workflow but at a smaller, faster scale. The vase is pre-fractured into fine pieces and brought into the DOP network as packed rigid bodies with glue constraints holding them together. The bullet is set as a fast-moving collider, and within the DOPnet (using the Bullet solver with increased substeps), the impact causes constraints to break almost instantly, allowing the vase to shatter outward. The result is a quick, explosive breakup, often enhanced afterward with added micro-debris and dust for realism.

    About Us

  • Project List

    Term – 2

    Wrecking Ball

    (Houdini FX)

    Grass Interaction

    (Houdini FX)

    Collaborative Unit

    (Motion Capture)

    CG Interaction

  • Wrecking Ball

    Explaination

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